<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Posts on Josh Ogilvie</title><link>https://www.jeogilvie.com/posts/</link><description>Recent content in Posts on Josh Ogilvie</description><generator>Hugo</generator><language>en</language><lastBuildDate>Fri, 25 Sep 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://www.jeogilvie.com/posts/index.xml" rel="self" type="application/rss+xml"/><item><title>The Motorsport Job Pod</title><link>https://www.jeogilvie.com/posts/motorsports-job-pod/</link><pubDate>Fri, 25 Sep 2026 00:00:00 +0000</pubDate><guid>https://www.jeogilvie.com/posts/motorsports-job-pod/</guid><description>A couple of weeks back I was welcomed onto Esther Turner&amp;#39;s Motorsport Job Podcast to chat about my time in Formula 1 and give my advice to anyone seeking a career in Motorsport. It was incredibly fun and I appreciate the opportunity- we could have chatted for hours!</description></item><item><title>Building my (Not) Game with (Not) Unity</title><link>https://www.jeogilvie.com/posts/build-my-game-with-unity/</link><pubDate>Fri, 18 Sep 2026 00:00:00 +0000</pubDate><guid>https://www.jeogilvie.com/posts/build-my-game-with-unity/</guid><description>In this devlog I discuss how attempting to create promos for my book lead me along the path of creating a playable prototype.</description></item><item><title>On Projects And Hobbies</title><link>https://www.jeogilvie.com/posts/on-projects-and-hobbies/</link><pubDate>Fri, 15 Jan 2021 07:07:07 +0100</pubDate><guid>https://www.jeogilvie.com/posts/on-projects-and-hobbies/</guid><description>Something I have come to realise is that the core value in a project like this is not in finishing it.
The value of building a car is in overcoming the complexities.</description></item></channel></rss>